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Ticks Ticks

Actual realities software has the ability to grant several different things based on the current game time remaining.   All are at regularly spaced intervals. Certain types of ticks are not receivable at certain times.  For example if a tick is set to go off in 5 seconds it goes off at every interval of 5, and every who is capable of receiving it, does.

Bomb Tick
Sound
Often set in minutes, hence goes off at every MM:00.
Is not received while out of energy.
Grants one or several bombs.

Shield Tick
No sound
Often set in seconds, goes off at MM:57, MM:54, etc.
is not received while hit, out of energy.
Grants one or several shields

Clean Tick
No sound
Almost always set to the same length of time as the shield tick. Currently unknown if it is even possible to set it differently.
is not received while hit, or out of energy.
Grants Points.

Shots Tick
Sound
Not commonly used, but Seems to be able to be received at any time.
Grants shots.

Lives Tick
Bomb Sound
Not sure that this actually exists.
Grants lives.

Empty Tick
No Particular Sound
Fires when under  a box, rarely very audible.